Realistic immersion of a user into humanoids of different sizes and proportions in immersive virtual reality

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Authors
Zhao, Weiwei
Madhavan, Viswanathan
Issue Date
2013
Type
Article
Language
en_US
Keywords
Avatar , Immersive virtual reality , Posture mapping
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Abstract

In immersive virtual reality simulations in which users are immersed into full body humanoids, it is typically the case that the humanoid size and proportions have to match those of the immersed user for the immersion to be realistic. However, a key aim of these simulations may be to study how users of different body sizes and proportions interact with the environment. We have developed a real time motion retargeting method by which users can be immersed into different humanoids and other kinematically similar avatars, and still experience a realistic feeling of immersion. A set of experiments aimed at studying the realism of the immersion indicate that users indeed experience a realistic sense of immersion into different humanoids.

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Citation
Weiwei Zhao; Madhavan, V., "Realistic immersion of a user into humanoids of different sizes and proportions in lmmersive virtual reality," Virtual Reality (VR), 2013 IEEE , ppg.149-150, 18-20 March 2013
Publisher
IEEE
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DOI
ISSN
1087-8270
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