Browsing A&D Research Publications by Issue Date
Now showing items 1-9 of 9
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Chapter 15 -- Mary Magdalene and the iconography of domesticity
(E J BRILL, 2012)Mary Magdalene, Iconographic Studies from the Middle Ages to the Baroque examines the iconographic inventions in Magdalene imagery and the contextual factors that shaped her representation in visual art from the fourteenth ... -
Autopoiesis in contemporary Bio-Arts in Mexico and Colombia
(Taylor & Francis Group, 2015)In Latin America, the convergence of art, technology, and activism, alongside the environmental impact of globalization, has led to works addressing ecological themes. While constituting a new focus of digital art practices ... -
Alexandra P. Spaulding, come together, just to burst apart
(Routledge Journals, Taylor & Francis Group, 2015-11)Reviewed exhibit:: Alexandra P. Spaulding's installation, come together, just to burst apart (2014) was a temporary, site-specific work housed at the now-defunct Union Station in downtown Wichita. Spaulding notes that her ... -
Understanding gaming perceptions and experiences in a women's college community
(Association for Computing Machinery, 2017)Recent trends in gaming diversification have shown that women are both an increasingly significant pool of consumers and game producers, and regular victims of misogynistic harassment. Such observations stress the importance ... -
Memory matters: works by Gesine Janzen
(Taylor & Francis, 2017-09-02)Exhibition review: Memory matters: works by Gesine Janzen, Kauffman Museum, Bethel College, North Newton, Kansas, August 16, 2016-May 28, 2017. Memory Matters: Works by Gesine Janzen at the Kauffman Museum adds depth and ... -
COVID-19 Its impact on the performing arts and its audiences
(Wichita State University, 2020-09-25)The disproportionate effect of COVID-19 on the events industry, of which the performing arts is a significant portion, is devastating. It was the first industry to close down and will be the last to fully open back up. ... -
Gaming utopia : ludic worlds in art, design, and media
(Indiana University Press, 2021-04)In Gaming Utopia: Ludic Worlds in Art, Design, and Media, Claudia Costa Pederson analyzes modernist avant-garde and contemporary video games to challenge the idea that gaming is an exclusively white, heterosexual, male, ... -
Education and its challenges in post COVID time
(University of Novi Sad, Faculty of Technical Sciences, Department of Graphic Engineering and Design, 2022-11-05)Globalisation, has been challenged in the last two years by the emergence of the Corona virus. In particular, the events of the last two years have had a tremendous impact on the educational process throughout the world, ... -
Masculinity in advertising: The power of verbal cue
(University of Novi Sad - Faculty of Technical Sciences, Department of Graphic Engineering and Design, 2023-04-07)The portrayal of men in print advertisements has been less attentive subject in comparison to woman depiction analysis, even though research on gender advertising has increased over the last decades. This paper examines ...