dc.contributor.author | Whitman, Lawrence E. | |
dc.contributor.author | Jorgensen, Michael J. | |
dc.contributor.author | Hathiyari, Kuresh | |
dc.contributor.author | Malzahn, Don E. | |
dc.date.accessioned | 2013-05-06T20:02:21Z | |
dc.date.available | 2013-05-06T20:02:21Z | |
dc.date.issued | 2004-12 | |
dc.identifier.citation | Whitman, Lawrence E.; Jorgensen, Michael; Hathiyari, Kuresh; Malzahn, Don. 2004. Virtual reality: its usefulness for ergonomic analysis. Simulation Conference, 2004. Proceedings of the 2004 Winter, v.2 pp.1740-1745 | en_US |
dc.identifier.uri | http://dx.doi.org/10.1109/WSC.2004.1371525 | |
dc.identifier.uri | http://hdl.handle.net/10057/5663 | |
dc.description | Click on the DOI link to access the article (may not be free). | en_US |
dc.description.abstract | This paper presents the results of an effort to compare results of an experiment performed in both a virtual and a real environment. The research question addressed is if virtual reality is a suitable tool for performing ergonomic analysis. The subjects performed a palletizing task in the virtual environment and then performed the same task in the real environment. The results showed that VR can be compared to a similar experimental task in the real environment if it involves measuring only range of movements and no velocities or accelerations. This paper presents these results using a lumbar motion monitor and proposes areas for future improvement and research. | en_US |
dc.language.iso | en_US | en_US |
dc.publisher | IEEE | en_US |
dc.relation.ispartofseries | Simulation Conference, 2004. Proceedings of the 2004 Winter;v.2 | |
dc.subject | ergonomics | en_US |
dc.subject | virtual reality | en_US |
dc.subject | VR | en_US |
dc.subject | ergonomic analysis | en_US |
dc.subject | lumbar motion monitor | en_US |
dc.subject | virtual reality | en_US |
dc.title | Virtual reality: its usefulness for ergonomic analysis | en_US |
dc.type | Conference paper | |