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dc.contributor.authorAndrews, Tanya
dc.contributor.authorSearcy, Brittani
dc.contributor.authorWallace, Brianna
dc.date.accessioned2019-07-18T11:16:29Z
dc.date.available2019-07-18T11:16:29Z
dc.date.issued2020
dc.identifier.citationAndrews T., Searcy B., Wallace B. (2020) Using Virtual Reality and Motion Capture as Tools for Human Factors Engineering at NASA Marshall Space Flight Center. In: Ahram T. (eds) Advances in Artificial Intelligence, Software and Systems Engineering. AHFE 2019. Advances in Intelligent Systems and Computing, vol 965. Springer, Chamen_US
dc.identifier.isbn978-303020453-2
dc.identifier.issn2194-5357
dc.identifier.urihttps://doi.org/10.1007/978-3-030-20454-9_41
dc.identifier.urihttp://hdl.handle.net/10057/16442
dc.descriptionClick on the DOI link to access the article (may not be free).en_US
dc.description.abstractNASA Marshall Space Flight Center (MSFC) Human Factors Engineering (HFE) Team is implementing virtual reality (VR) and motion capture (MoCap) into HFE analyses of various projects through its Virtual Environments Lab (VEL). VR allows for multiple analyses early in the design process and more opportunities to give design feedback. This tool can be used by engineers in most disciplines to compare design alternatives and is particularly valuable to HFE to give early input during these evaluations. These techniques are being implemented for concept development of Deep Space Habitats (DSH), and work is being done to implement VR for design aspects of the Space Launch System (SLS). VR utilization in the VEL will push the design to be better formulated before mockups are constructed, saving budget and time. The MSFC VEL will continue forward leaning implementation with VR technologies in these and other projects for better models earlier in the design process.en_US
dc.language.isoen_USen_US
dc.publisherSpringer Natureen_US
dc.relation.ispartofseriesAdvances in Intelligent Systems and Computing;v.965
dc.subjectHuman factors engineeringen_US
dc.subjectHuman space flighten_US
dc.subjectMockupen_US
dc.subjectMotion captureen_US
dc.subjectSimulationen_US
dc.subjectSpace launch systemen_US
dc.subjectVirtual realityen_US
dc.titleUsing virtual reality and motion capture as tools for human factors engineering at NASA Marshall Space Flight Centeren_US
dc.typeConference paperen_US
dc.rights.holder© 2020, This is a U.S. government work and not under copyright protection in the U.S.; foreign copyright protection may apply.en_US


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